As in any other game, consider saving states of the users’ game on their local machine to enable game continuation. Remember that users may often want to close the game to focus on some other task, and might expect the game to start off from its last position when they open it back again.
You may choose one of several ways to store local data – save to the Flash SharedObject, save a JavaScript cookie, use a database on you server, or use Conduit API with the
StoreKey and
RetrieveKey methods. Later in this tutorial we will learn about the Conduit API and how to access it.